CONCEPT ART TO FINAL SCENE IN UE_5

PROCESS: Starting from Justin’s concept painting I will be realizing this world in UE5. I’ll begin with camera matching and layout in maya. From there, I will model all set assets. Then, I will build surfaces in Substance designer to then be used in Substance painter and UE5. Once all building elements are in UE5 I will begin to set dress the environment and utilize the worldbuilding toolsets such as landscape and Quixel Bridge. Finally, I’ll bring the world to life with tactile lighting elements such as atmospheric fog and Lumen. These efforts will culminate with a camera fly through of the environment.

WIP/DEMO:

PROGRESS:

LAYOUT:

MODELING:

SURFACES: